Missteps can be fatal. As the heroes strive to foil the plans
of the Dark Prophecy Warriors, the evil organization emerges from the shadows.
Back to Book I: Dawn of the Tempest
- 1: Smokes, in which the personae locate a City and meet an Antagonist...
- 2: Flights, in which the personae discover a Way and Reach a destination...
- 3: Steppes, in which the personae travel Afar and Negotiate a price...
- 4: Heavens, in which the personae travel to a Landmark and race to acquire Materia...
- 5: Betrayals, in which the personae learn a History and hear of a Fate...
- 6: Harvests, in which the personae visit Friends and participate in a Ritual...
- 7: Obligations, in which the personae discover the weight of Duty and Meet an agent...
- 8: Swords, in which the personae descry a response to a question Once Asked...
- 9: Networks, in which the personae hear the Reports of couriers and Ponder extents...
- 10: Summoners, in which the personae find entities Foul and a foe Malevolent...
- 11: Scouts, in which the personae look upon the Silver towers and rally Allies...
- 12: Fires, in which the personae Battle to free Camelough from the orcs...
On to Book III: Amidst the Chaos
Back to the the Story So Far.
Back to the Dark Mysteries Campaign.
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This page was last updated 16 February 2004
Contact for this page: JourneyMaster@BabylonByCandlelight.com